The Long Journey Home (video Game)
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''The Long Journey Home'' is a 2017 space exploration
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
by
Daedalic Entertainment Daedalic Entertainment GmbH is a German video game developer and Video game publisher, publisher based in Hamburg. They are best known for developing point-and-click adventure games. History Daedalic Entertainment was founded on 1 March 2007 ...
for
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,
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,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
, and
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
.


Plot

The player controls the crew of Earth's first
jump Jumping is a form of locomotion or movement in which an organism or non-living (e.g., robotic) mechanical system propels itself through the air along a ballistic trajectory. Jump or Jumping also may refer to: Places * Jump, Kentucky or Jump St ...
-capable starship. The game begins after a jump to
Alpha Centauri Alpha Centauri ( Latinized from α Centauri and often abbreviated Alpha Cen or α Cen) is a triple star system in the constellation of Centaurus. It consists of 3 stars: Alpha Centauri A (officially Rigil Kentaurus), Alpha Centaur ...
goes wrong, leaving the misfit crew stranded on the far end of the galaxy. As the crew journeys back home, they meet aliens who offer them various
quests A quest is a journey toward a specific mission or a goal. The word serves as a plot device in mythology and fiction: a difficult journey towards a goal, often symbolic or allegorical. Tales of quests figure prominently in the folklore of ev ...
.


Features

The goal of the game is to return home after being lost in space. The player navigates a
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
universe, which is randomized to make the experience of exploring more open-ended and diverse. The physics of ship movement are realistic, as the player has to use
gravitational slingshot In orbital mechanics and aerospace engineering, a gravitational slingshot, gravity assist maneuver, or swing-by is the use of the relative movement (e.g. orbit around the Sun) and gravity of a planet or other astronomical object to alter the p ...
to navigate. There is a steep learning curve to be proficient to travel. The player will encounter aliens who offer them quests. The player can choose to help, ignore, attack, or even betray the quest-giver. For example, when an alien asks a player to transport a box, the player can decide to open the box and steal what's inside of it. Each alien has their own culture, which creates challenges around cultural misunderstanding.


Development

Daedalic was a game studio known for point-and-click
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
s with a narrative focus. The team has described the game as a
roguelike Roguelike (or rogue-like) is a subgenre of role-playing computer games traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player characte ...
space
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
, drawing its main inspiration from ''
Star Control II ''Star Control II: The Ur-Quan Masters'' is a 1992 video game, the sequel to '' Star Control''. It was developed by Toys for Bob ( Fred Ford and Paul Reiche III) and originally published by Accolade in 1992 for MS-DOS. This game features exoplan ...
'' and ''
Starflight ''Starflight'' is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, ...
''. Where ''Star Control II'' described many aspects of the alien cultures through dialog, writer Richard Cobbett pushed to improve on this by making this culture more visible and interactive. The team strived to maximize player choice, allowing them to break or ignore quests, or attack even friendly encounters. Quests were designed to encourage forward momentum, and also illustrate the different alien cultures and personalities. This led to what Cobbett described as "a ''lot'' of writing", which was organized in spreadsheets using proprietary tools. A goal for the game's writing was to create feelings of loneliness, vulnerability, and desperation. Initially, the game featured a trade system, but this was simplified in favor of credits. A month after the game's release, ''The Long Journey Home'' was updated with an easier story mode.


Reception

The reception to ''The Long Journey Home'' has been mixed. Its aggregate
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
score is 68/100. Adam Smith of
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compared the game favorably to the openness of ''
No Man's Sky ''No Man's Sky'' is an action-adventure survival game developed and published by Hello Games. It was released worldwide for the PlayStation 4 and Microsoft Windows in August 2016, for Xbox One in July 2018, for the PlayStation 5 and Xbox Se ...
'' with the short
minigames A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than th ...
of '' Weird Worlds: Return to Infinite Space,'' but felt that there was "not quite enough here to win me over completely". ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
'', giving the game a 55% rating, explained that it was "extraordinarily difficult to navigate" and "infuriating," concluding that the game had failed to live up to the promise of a "truly narrative-driven roguelike." Giving the game a 6/10, ''PC Games N'' praised the characters and setting, but criticized the different minigames as tedious. ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'', which gave the game a 6.4, complained of "the weight of frustrating and tedious minigames" that were "often unfair." ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' dismissed the game as built upon "a poorly-implemented version" of
Lunar Lander A lunar lander or Moon lander is a spacecraft designed to land on the surface of the Moon. As of 2021, the Apollo Lunar Module is the only lunar lander to have ever been used in human spaceflight, completing six lunar landings from 1969 to 19 ...
, "an infuriating experience" and "a poorly thought-out homage."


References


External links

* {{DEFAULTSORT:Long Journey Home, The (video game) 2017 video games Daedalic Entertainment games Science fiction video games Windows games Windows-only games Video games developed in Germany Video games using procedural generation Fiction about faster-than-light travel Single-player video games